Sunday, 16 December 2012

[Game Review] Super Mario in the 80's


Have you ever talked about the most classic games in 80's and forgotten to mention Super Mario Bros.? I think everyone will say the same " never ever." do you wonder why Super Mario Bros. has become so popular and important to the gaming history? Let see.



Interactivity:
Super Mario Bros. is a classic flatform game, where player uses only 5 keys to do all the control over the character. (go left, go right, go down, jump and fire). Player's job is to guide Mario to avoid or kill the monsters on the way, jump over obstacles, as well as eat power up mushroom, fire flower and invincible star. The game is divide into many scenes with diferent maps and also different monster. It makes the game addicted over time.

Genre:
As it was mentioned before, Super Mario Bros. is belonged to flatform genre, which is classified by the most common move in the game, that is "jump". It must be possible to control these jumps and to fall from platforms or miss jumps. This genre can also be divided into two sub-class: sidescrollers and three-dimensional platformers; and Super Mario Bros. is belonged to the former type, where Mario can only move either to the left or to the right.
Concept:
Super Mario Bros.


Goals
The goal of the game is to defeat the boss of the game - xxx to recuse the princess and bring her back to the king.

Challenges
The most challenging elements of the game is monsters design. Since the game is a flatform game, the player has to jump on the top most of the monsters to kill them. This makes the game has its own specific challenge. The monsters are designed to move differently, from horizontal moving, verticle moving to unpredicted-direction moving. The game is also designed as the difficult level increasing over game stage. Therefore, it helps the player slowly adapting to the level of difficulty of the monsters.
Summary: